//
//  DrumZomibe.h
//  OC3_继承与初始化方法
//
//  Created by 徐国庆 on 14-11-4.
//  Copyright (c) 2014年 lanou3g.com 蓝鸥科技. All rights reserved.
//

#import "BucketZomibe.h"

@interface DrumZomibe : BucketZomibe


// 继承与路障僵尸的所有成员变量
// 重置铁桶僵尸死亡方法
- (void)death;

//// 声明指定初始化方法
//- (id)initWithTotalVolumeOfZombie:(int)totalVolumeOfZombie zombieEveryBloodLoss:(int)zombieEveryBloodLoss prop:(NSString *)prop weakness:(NSString *)weakness;


// 声明便利构造器方法
+ (DrumZomibe *)drumZomibeWithtotalVolumeOfZombie:(int)totalVolumeOfZombie zombieEveryBloodLoss:(int)zombieEveryBloodLoss prop:(NSString *)prop weakness:(NSString *)weakness;




















@end
